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3DCreative Magazine Issue 076 December 2011

3DCreative Magazine Issue 076 December 2011

3DCreative Magazine Issue 76 December 2011
3DCreative 2011 issue 076 Desember
3DTotal.com Ltd Size: 126MB Pages: 097

Editorial
Well the festive season is here. I presume you are all busy preparing for Christmas, running around the shops finding the best deals you can and wrapping your gifts. Well perhaps you can spare a few moments to take a good look at this month’s magazine which is riddled with treats and stunning tutorials.

This month’s magazine see’s the introduction of two new amazing tutorial series. The first series we will discuss is the series that has provided this month’s cover image. Topology is a fundamental subject of 3D. If you want to be able to animate and manipulate your model you need to be working with clean topology. In this series Diego Maia will be showing us how to create clean topology and how to clean it up if your model requires it. In this issue he starts with an introduction to topology and shows us how to handle topology in some of the trickier areas.

3DCreative Magazine Issue 76 December 2011
The second of our new series introduced this month is quite different. Many of you will remember the excellent tutorials that have been created by Andrzej Sykut for us in the past. In this issue Andrzej is back to share a new technique with us. Andrzej will be showing us how to mix 3D with photography, using one of the trickiest subject matters to do this, the human body. By creating 3D mechanical parts and adding them to his photographs, Andrzej will be showing us how to create stunningly realistic Cyborgs.

This month’s issue contains the final chapter in our Cartoon animal series which has been a real treat. The series will be wrapped up by Igor Catto who will be showing us how to create a cool sloth. Don’t ask me why the sloth is swinging a bunny around his head, but it makes me laugh every time I look at it. Next month we will be starting an amazing new series about Sculpting Armored Beasts in ZBrush, you are going to love it!

In our SwordMaster Series Gavin Goulden is back and in this issue will be showing us how to turn our high poly sculpt into a games ready low-poly character. I hope you are enjoying this series and are following it step by step. I look forward to seeing all of your low poly characters when the series has finished.

In this month’s interview we have caught up with Brazilian sculpter Mariano Steiner. Mariano is an amazing talented artist so you will love looking at his cool sculpts and images. Equally cool this month is our Making Of, which features the work of Raphael Boyon, who shows us how he created his cool image of a jester.
As well as amazing tutorials this issue features stunning work by the likes of Nikita Volobuev, Jose Alves da Silva, Bertrand Benoit and many more talented artists

Webpage: http://www.3dcreativemag.com/issues_2011/december/main.htm
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3DCreative Magazine Issue 074 October 2011

3DCreative Magazine Issue 074 October 2011

3DCreative Magazine Issue 74 October 2011

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3DCreative Issue 074 - October 2011
English | PDF | 115 pages | 138 Mb

3DCreative is the magazine for CG artists around the globe, whether you already work in 3D or are just getting started. Each issue is full of techniques, tutorials, interviews, articles, project overviews and galleries – providing the perfect platform from which to improve your 3D skills, learn from the professionals and get inspiration for your next project.
English | PDF | 115 pages | 138 Mb

3DCreative is the magazine for CG artists around the globe, whether you already work in 3D or are just getting started. Each issue is full of techniques, tutorials, interviews, articles, project overviews and galleries – providing the perfect platform from which to improve your 3D skills, learn from the professionals and get inspiration for your next project.

3DCreative Magazine Issue 74 October 2011

Editorial
Every now and then a magazine stands out as being particularly good. That is not to say that there is ever a bad issue, but this month’s 3Dcreative is truly outstanding.

I am going to start by talking about something really exciting. Many of you will have been reading our magazine for years now and will be more than familiar with our Swordmaster series which was originally in the magazine in 2006. In fact for many of you following the Swordmaster series may have been your first attempt at 3D. Well the Swordmaster has been updated and is back better than ever! Ignacio Bazan Lazcano has created some stunning concept work for our new character which has been handed to the outrageously talented Gavin Goulden. Gavin will be talking us through turning the concept art into 3D games characters ready for action! Gavin will be handling the series in both 3ds Max and Maya, and will provide step by step instructions for everything that he does. Gavin will also be sharing tips which he has picked up from years in the CG industry, that you can’t put a price on. This really is a great series worth following so I hope you enjoy it. I look forward to seeing all of your games characters.

Last month we started the new series about creating futuristic vehicles. This is a really interesting series which encourages you to use 3D to create stunning 2D visuals. Using 3D as a base Dhilip Somesh talks us through how to use Photoshop to add the detail and color to your images with jaw dropping results. In this issue Dhilip shows us how to make a cool sci-fi racer which he has called the Vectromer.

Our cartoon animal’s series has been a lot of fun and the final images have been great and this month’s cartoon animal is no exception. In this issue we venture the deeps to see how Luis Arigaza Rico created his cool cartoon Squid. 

Alex Popescu has been doing an amazing job of talking us through how to create stunning visuals using Vue. Alex has created some stunning images as well as giving us great advice as to how we can do the same. In this issue Alex talks us through creating an epic underwater cave and shows us how he brings all of the elements together to make a cave look as daunting and impressive as it would in the real world.

This month’s interview gives us an opportunity to learn a little about a great and very interesting artist by the name of Victor Hugo. Victor has submitted some brilliant images to the 3DTotal galleries recently so we thought we would catch up with him and find out a little about him. Victor has been great at answering our questions and even tells us about one of the funny answers he gave in his first interview for a CG job.

This month’s making of is by Gun Phil Park who tells us how he captured the essence of Jimi Hendrix in his image the Guitarist. We also have a stunning gallery featuring work by Eugenio Garcia, Caio César, Andrew Hickinbottom and Igor Kudryavtsev. I am sure you will agree with me, this is a really good on

http://www.3dcreativemag.com/issues_2011/october/main.htm
Download : Click Here


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